Magick++ 6.9.13
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flip.cpp
1// This may look like C code, but it is really -*- C++ -*-
2//
3// Copyright Bob Friesenhahn, 1999, 2003
4//
5// Demonstration of unary function-object based operations
6//
7// Reads the multi-frame file "smile_anim.miff" and writes a
8// flipped and morphed version to "flip_out.miff".
9//
10
11#include <Magick++.h>
12#include <cstdlib>
13#include <string>
14#include <iostream>
15#include <list>
16#include <algorithm>
17
18using namespace std;
19
20using namespace Magick;
21
22int main( int /*argc*/, char ** argv)
23{
24
25 // Initialize ImageMagick install location for Windows
26 InitializeMagick(*argv);
27
28
29 try {
30
31 string srcdir("");
32 if(getenv("SRCDIR") != 0)
33 srcdir = getenv("SRCDIR");
34
35 // Read images into STL list
36 list<Image> imageList;
37 readImages( &imageList, srcdir + "smile_anim.miff" );
38
39 // cout << "Total scenes: " << imageList.size() << endl;
40
41 // Flip images
42 for_each( imageList.begin(), imageList.end(), flipImage() );
43
44 // Create a morphed version, adding three frames between each
45 // existing frame.
46 list<Image> morphed;
47 morphImages( &morphed, imageList.begin(), imageList.end(), 3 );
48
49 // Write out images
50 cout << "Writing image \"flip_out.miff\" ..." << endl;
51 writeImages( morphed.begin(), morphed.end(), "flip_out.miff" );
52
53 }
54 catch( exception &error_ )
55 {
56 cout << "Caught exception: " << error_.what() << endl;
57 return 1;
58 }
59
60 return 0;
61}