Does anyone know what version of the libraries I need to install to get a compile working on a mac for ppc architecture?
This is a pretty big project and time sensitive, so any help would be greatly appreciated.
Search found 5 matches
- 2012-07-24T07:06:34-07:00
- Forum: Magick++
- Topic: Possible to change target architecture?
- Replies: 2
- Views: 11331
- 2012-07-18T12:20:34-07:00
- Forum: Magick++
- Topic: Possible to change target architecture?
- Replies: 2
- Views: 11331
Re: Possible to change target architecture?
If anyone has spent much time thinking about this, I apologize. I admit I am not an admin type person, only a programmer :lol:
I figured out that if I read the manual for macports, I found the answer to my issue.
For those who are curious, I ran "port install ImageMagick ++universal" ... which is ...
I figured out that if I read the manual for macports, I found the answer to my issue.
For those who are curious, I ran "port install ImageMagick ++universal" ... which is ...
- 2012-07-11T08:58:18-07:00
- Forum: Magick++
- Topic: Using Magick++ with XCode
- Replies: 2
- Views: 18603
Re: Using Magick++ with XCode
Did you ever figure this out? I am having the same issue when I do a manual install from Source. When I use macports, that problem goes away, so I am assuming that something is getting set (like an environment variable) that I don't see in the instructions. Hope that helps if you haven't figured it ...
- 2012-07-10T19:22:29-07:00
- Forum: Magick++
- Topic: Possible to change target architecture?
- Replies: 2
- Views: 11331
Possible to change target architecture?
Added ImageMagic (Lib version 6.7.8-0) Magick++.h to XCode (v3.2.6) project in Mac OSX (10.6.8 - snow leopard).
Installed using mac ports and then checked the code into local svn and checked out to local directory.
Is it possible to change a config setting and rebuild even though I installed ...
Installed using mac ports and then checked the code into local svn and checked out to local directory.
Is it possible to change a config setting and rebuild even though I installed ...
- 2011-12-14T11:38:10-07:00
- Forum: Magick++
- Topic: missing header stat.mac.h
- Replies: 1
- Views: 8515
missing header stat.mac.h
Added ImageMagic (Lib version 6.7.4) Magick++.h to XCode (v3.2.6) project in Mac OSX (10.6.8 - snow leopard).
Installed using mac ports and then checked the code into local svn and checked out to local directory.
When compiling the project it can't find <stat.mac.h> which is referenced in include.h ...
Installed using mac ports and then checked the code into local svn and checked out to local directory.
When compiling the project it can't find <stat.mac.h> which is referenced in include.h ...