undefined reference to IN CODEBLOCKS

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viewrock
Posts: 1
Joined: 2019-07-10T03:10:16-07:00
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undefined reference to IN CODEBLOCKS

Post by viewrock »

How to fix it?
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Trable:
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Code: Select all

|=== Build: Debug in imaga (compiler: GNU GCC Compiler) ===|
obj\Debug\main.o||In function `main':|
C:\Users\viewrock\Desktop\Codeblocks\imaga\main.cpp|9|undefined reference to `Magick::InitializeMagick(char const*)'|
C:\Users\viewrock\Desktop\Codeblocks\imaga\main.cpp|14|undefined reference to `Magick::Image::Image()'|
C:\Users\viewrock\Desktop\Codeblocks\imaga\main.cpp|17|undefined reference to `Magick::Image::read(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)'|
C:\Users\viewrock\Desktop\Codeblocks\imaga\main.cpp|20|undefined reference to `Magick::Geometry::Geometry(unsigned int, unsigned int, int, int)'|
C:\Users\viewrock\Desktop\Codeblocks\imaga\main.cpp|20|undefined reference to `Magick::Image::crop(Magick::Geometry const&)'|
C:\Users\viewrock\Desktop\Codeblocks\imaga\main.cpp|20|undefined reference to `Magick::Geometry::~Geometry()'|
C:\Users\viewrock\Desktop\Codeblocks\imaga\main.cpp|23|undefined reference to `Magick::Image::write(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)'|
C:\Users\viewrock\Desktop\Codeblocks\imaga\main.cpp|14|undefined reference to `Magick::Image::~Image()'|
C:\Users\viewrock\Desktop\Codeblocks\imaga\main.cpp|20|undefined reference to `Magick::Geometry::~Geometry()'|
C:\Users\viewrock\Desktop\Codeblocks\imaga\main.cpp|14|undefined reference to `Magick::Image::~Image()'|
||error: ld returned 1 exit status|
||=== Build failed: 11 error(s), 0 warning(s) (0 minute(s), 2 second(s)) ===|
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Code:

Code: Select all

#include <Magick++.h>
#include <iostream>
using namespace std;
int main(int argc,char **argv)
{
  Magick::InitializeMagick(*argv);
  // Construct the image object. Seperating image construction from the
  // the read operation ensures that a failure to read the image file
  // doesn't render the image object useless.
  Magick::Image image;
  try {
    // Read a file into image object
    image.read( "logo:" );
    // Crop the image to specified size (width, height, xOffset, yOffset)
    image.crop( Magick::Geometry(100,100, 100, 100) );
    // Write the image to a file
    image.write( "logo.png" );
  }
  catch( Magick::Exception &error_ )
    {
      cout << "Caught exception: " << error_.what() << endl;
      return 1;
    }
  return 0;
}
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