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Posted: 2006-02-16T08:28:46-07:00
by magick
We set a maximum depth in the splay-tree to limit stack consumption. We will back this value down a bit to fix the problem you reported. Look for a fix in the next point release. If you can't wait, grab the source and change MaxSplayTreeDepth to 1024 in magick/splay-tree.c.